Satoshi Ishida
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Capcom’s REX engine will use AI to improve performance, QA, and overall efficiency
Capcom plans to integrate Artificial Intelligence into its next-generation REX engine to enhance performance, streamline quality assurance, and improve overall development efficiency. While AI will not be used for art generation, it will assist in debugging, performance optimization, and simplifying programming processes, addressing challenges posed by larger-scale games and a diverse development team.
Capcom announces plans to transform its RE Engine into an 'AI-generation game engine'
Capcom has announced plans to evolve its proprietary RE Engine into an 'AI-generation game engine' through a project named REX. This initiative involves integrating AI and machine-learning technologies to enhance development efficiency, streamline workflows, and improve data management, rather than generating game assets directly. The company aims to make the engine more universally understandable for its growing user base.