Capcom Executive Says “Even Top-Tier AI Cannot Match Our Creators” When it Comes to Creating Art
Capcom's vice president of game development platform and AI solutions, Shinichi Inoue, stated that the company is not using generative AI for art assets, believing human sensibility is superior to current AI capabilities. While AI tools are being employed for routine tasks like quality assurance testing with Google's Gemini and an in-house tool, Capcom has no plans to implement AI-generated assets into its games. The company is actively testing AI for efficiency improvements across graphics, sound, and programming.
Gaming Bolt
- Entities
- Artificial Intelligence
- Shinichi Inoue
- Resident Evil Requiem
- Quality Assurance
- Game Development
- Square Enix
- Capcom
- NVIDIA
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