Shinichi Inoue
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Capcom Executive Says “Even Top-Tier AI Cannot Match Our Creators” When it Comes to Creating Art
Capcom's vice president of game development platform and AI solutions, Shinichi Inoue, stated that the company is not using generative AI for art assets, believing human sensibility is superior to current AI capabilities. While AI tools are being employed for routine tasks like quality assurance testing with Google's Gemini and an in-house tool, Capcom has no plans to implement AI-generated assets into its games. The company is actively testing AI for efficiency improvements across graphics, sound, and programming.
Capcom says generative AI "still cannot match" the devs who make Resident Evil and Monster Hunter, but it is…
Capcom executive Shinichi Inoue stated that the company is not using generative AI for asset creation in games like Resident Evil and Monster Hunter Stories 3, as their human developers produce superior results. While Capcom explored the possibility last year, they have decided against implementing the technology for asset generation due to its current limitations compared to their development team's capabilities.