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Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

Narrative designer Cara Ellison discusses her favorite games and the importance of atmosphere and writing in game development. She highlights Vampire: The Masquerade - Bloodlines as a personal favorite and discusses her current work on Sleight of Hand. Ellison also touches on the challenges of narrative tools in game engines like Unreal Engine.

Article tone: Positive
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