Clair Obscur: Expedition 33 writer says picking an ending is like choosing "my favorite child," but ultimately the finales are "two sides of the same coin"
Jennifer Svedberg-Yen, lead writer for Clair Obscur: Expedition 33, described choosing between the game's two endings as difficult, comparing it to selecting a favorite child. She explained that the endings, Verso and Maelle, were written in tandem and are meant to be understood together as two sides of the same coin.
- Entities
- Company: Sandfall Interactive
- Person: Jennifer Svedberg-Yen
- Topic: Game Design
- Game: Clair Obscur: Expedition 33
- Company: Kepler Interactive
This article was reported and published by gamesradar.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.