Crimson Desert does what other games do backwards and that's why it's a beautiful freak of nature, says imsim…
Dinga Bakaba, studio director at Arkane Lyon, praises Crimson Desert for its unique approach to game design, noting that it functions opposite to most games by introducing new mechanics and systems gradually. He highlights how the game maintains player engagement through friction and depth, rather than rapid consumption, a quality he finds appealing for immersive sim enthusiasts.
- Entities
- Company: Pearl Abyss
- Game: Crimson Desert
- Person: Dinga Bakaba
- Game: Dishonored
- Topic: Immersive Sim
- Topic: Game Design
- Company: Arkane Lyon
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