Crimson Desert’s “Opposite” Design to Other Open-World Games Helped Success, Says Arkane Lyon Boss
Arkane Lyon studio director Dinga Bakaba believes Crimson Desert's success stems from its "opposite" design to typical open-world games, front-loading "gameyness" before introducing its magical elements. Released on PC, PlayStation 5, and Xbox Series X/S, the game has sold 4 million copies, with Pearl Abyss providing consistent post-launch support.
- Entities
- Company: Pearl Abyss
- Game: Crimson Desert
- Person: Dinga Bakaba
- Platform: PlayStation 5
- Platform: Xbox Series X
- Topic: Game Design
- Platform: PC
- Topic: Open World Games
- Company: Arkane Lyon
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