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Crimson Desert’s “Opposite” Design to Other Open-World Games Helped Success, Says Arkane Lyon Boss

Arkane Lyon studio director Dinga Bakaba believes Crimson Desert's success stems from its "opposite" design to typical open-world games, front-loading "gameyness" before introducing its magical elements. Released on PC, PlayStation 5, and Xbox Series X/S, the game has sold 4 million copies, with Pearl Abyss providing consistent post-launch support.

Article tone: Very positive
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