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Dead Space creator put "a lot" of work into patching The Callisto Protocol after Krafton allegedly "forced" him to release it 3 months early: "All they were doing was complaining"

Dead Space creator Glen Schofield claims he was "forced" to release The Callisto Protocol three months early by publisher Krafton, leading to extensive post-launch patching. Schofield alleges Krafton was unhappy with the game's reception and complained while his team worked on 86 patches, ultimately leading to the cancellation of a sequel.

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