Death Stranding 2 dev says Hideo Kojima "wanted more people to enjoy" the sequel "all the way to the end" after complaints that the first game "might've been a little bit slow"
Hideo Kojima aimed to make Death Stranding 2: On the Beach more playable and enjoyable for players to complete, addressing feedback that the first game was too slow. While a co-composer suggested Kojima made the sequel weirder in response to positive early feedback, Kojima clarified that he focused on making the game "more playable" and "not digestible" so that it would remain with the player long after completion.
- Entities
- Game: Death Stranding 2: On the Beach
- Person: Hideo Kojima
- Topic: Game Design
- Topic: Player Feedback
- Company: Kojima Productions
This article was reported and published by gamesradar.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.