Death Stranding 2 devs thought 'Brutal' mode was hard enough, but pushed the game to 'the upper limit' with its new difficulty option on PC
Kojima Productions has introduced a new 'To the Wilder' difficulty mode for Death Stranding 2 on PC, specifically addressing player feedback that the game was too easy. This mode intensifies the effects of Timefall, requiring more strategic planning and resource management for deliveries. Developers found this new difficulty pushed the game to its limits, with some items needing to be unlocked through sheer perseverance.
PC Gamer
- Entities
- Difficulty Options
- Kenji Yoshiike
- Hideo Kojima
- Game Design
- PC
- Death Stranding 2
- Kojima Productions
Original source
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