Death Stranding 2
News, coverage and analysis tracking Death Stranding 2 across the outlets.
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Hideo Kojima announces Bill Skarsgård will star in stealth-action Physint, legendary designer Yoji Shinkawa also…
Hideo Kojima announced Bill Skarsgård will star as the lead in his upcoming stealth-action game, Physint. The game also features Yoji Shinkawa on character and mechanical design. The article notes the game's shift from PlayStation to Xbox publishing, with speculation about potential delays due to engine usage and past production issues with Sony.
Physint Release Date-Estimate, Gameplay, And Everything We Know
Hideo Kojima's upcoming game, Physint, is a tactical espionage action title being published by Xbox and developed by Kojima Productions. Originally a PlayStation project, Sony dropped the game due to concerns about budget and deadlines, but Xbox stepped in to support Kojima's vision. The game is still in its conceptual stages, with a potential release window as far out as 2030, and will feature actors like Bill Skarsgard in lead roles.
PlayStation allegedly had "concerns over budget, potential profitability, and exclusivity" over Kojima Productions' Physint
Sony Interactive Entertainment has reportedly canceled its involvement with Kojima Productions' upcoming game Physint due to concerns over budget, profitability, and exclusivity. Hideo Kojima stated the project was unexpectedly canceled by PlayStation in mid-June. Kojima Productions has since partnered with Xbox for Physint, as well as their horror title OD, with Kojima expressing commitment to redefining the action-espionage genre.
Rapport: Sony släppte Physint pga. missade deadlines och budgetproblem
Sony has reportedly ended its collaboration with Kojima Productions on the upcoming spy game Physint due to missed deadlines and budget issues, with Xbox now set to publish the title. The decision was influenced by Death Stranding's sales not meeting expectations and Physint's projected cost and development timeline. Sony's stricter milestone enforcement following the Concord flop also contributed to the decision, alongside their shift away from releasing single-player games on PC.
PlayStation has had its worst week ever and it deserves it - Reader's Feature
This reader's feature expresses strong criticism towards Sony PlayStation, arguing the company deserves its recent troubles. The author points to the cancellation of Hideo Kojima's Physint game, the poor reception of Marvel's Wolverine, and the shift to live service games as self-inflicted wounds, contrasting Sony's perceived mismanagement with Xbox's current business practices.
Sony had good reasons to axe Hideo Kojima's Physint claims report
Sony Interactive Entertainment reportedly dropped Hideo Kojima's upcoming game Physint due to missed deadlines, budget concerns, and potential profitability issues, despite it being a spiritual successor to Metal Gear. The project will now be funded by Xbox and is planned for release on both Xbox and PC, marking Kojima's second collaboration with Microsoft after the horror game OD. This decision comes after Death Stranding titles did not meet PlayStation's revenue expectations, and Sony was hesitant to invest in a title where it would not own the intellectual property.
Goodwill Hunting: Consoles’ brand value and loyalty is being tested | Opinion
The article argues that Sony and Microsoft will need significant customer goodwill to justify the high prices of their upcoming next-generation consoles. Sony's decision to drop Hideo Kojima's game Physint, which was then picked up by Xbox, is presented as a damaging blow to their goodwill reserves, especially in light of past missteps like the pivot to live service games and the cancellation of Concord.
Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would…
Sony has reportedly dropped Hideo Kojima's upcoming game, Physint, due to missed deadlines, budget overruns, and a lack of exclusivity for PlayStation hardware. Xbox has since picked up the project. This decision comes after Kojima's previous games, Death Stranding and its sequel, did not meet PlayStation's revenue expectations.
Sony reportedly ditched Hideo Kojima's Physint following missed deadlines, bloated budgets, and Death Stranding 1&2 missing sales expectations
Sony has reportedly dropped Hideo Kojima's upcoming game Physint due to concerns over budget, profitability, and exclusivity. The decision is attributed to the underperformance of Death Stranding and Death Stranding 2, along with Physint exceeding its budget and missing deadlines. Xbox has since picked up the project, seeing value in its PC presence and multimedia rights.
PlayStation reportedly dumped Hideo Kojima spy action game Physint over exceeded budgets, missed deadlines, and Death Stranding sales
PlayStation reportedly canceled Hideo Kojima's spy action game Physint due to exceeded budgets, missed deadlines, and disappointing sales from Death Stranding. The game has since switched publishers to Xbox, potentially increasing its chances of a PC release. This decision reflects PlayStation's stricter production oversight and concerns over Kojima's games not meeting revenue expectations.
After Death Stranding missed expectations, Sony reportedly axed Physint because Hideo Kojima's Metal Gear successor is over budget, years away, missing deadlines, and not a true exclusive
Sony Interactive Entertainment has reportedly canceled Hideo Kojima's action-espionage game, Physint, due to budget overruns, missed deadlines, and its perceived lack of true exclusivity. The project has since been picked up by Microsoft and Xbox. This decision follows disappointing sales for Kojima's previous titles, Death Stranding, and a shift in Sony's strategy away from PC releases and towards console exclusivity.
Death Stranding Franchise Likely Barely Broke Even, Could Explain Sony Dropping Physint – Analyst
An analyst suggests that Sony Interactive Entertainment's decision to drop funding for Hideo Kojima's upcoming game, Physint, is likely due to the underperformance of the Death Stranding franchise. Despite the games' critical reception, both Death Stranding and Death Stranding 2: On the Beach have reportedly struggled to break even financially for Sony, leading the company to become more cautious with high-budget projects. Xbox has since stepped in to support Physint.
Death Stranding games broke even "but not by much," analyst says, which may explain why Sony axed Physint despite it being Hideo Kojima's Metal Gear successor
Analysts suggest that Sony Interactive Entertainment's decision to cancel Hideo Kojima's next project, Physint, may be linked to the Death Stranding series only breaking even on its substantial budget. While the first game sold well, Death Stranding 2 has underperformed, leading to a low overall return on investment for the franchise. This financial caution, coupled with other recent underperforming titles and canceled live service projects, indicates a shift in Sony's publishing strategy.
Physint Dropped by PlayStation Due to Missed Deadlines, Budgetary Concerns – Rumor
PlayStation has reportedly dropped publishing duties for Kojima Productions' upcoming game, Physint, due to significant budget concerns and missed deadlines. The espionage action title is said to be well over budget, with PlayStation hesitant to invest hundreds of millions. Despite this, Kojima Productions has secured a new publishing deal with Xbox, and development is ongoing.
Death Stranding 2: On the Beach Sold 2.5 Million Copies Across PC and PS5 – Analyst
An analyst report estimates Death Stranding 2: On the Beach sold 2.5 million copies across PC and PlayStation 5, generating $170 million. While the PS5 version sold 1.8 million copies, sales reportedly underperformed after an initial strong launch, with discounts impacting revenue. The original Death Stranding has sold 5 million copies since its 2019 release.
Marvel's Spider-Man 2 earned 35% of its $1.2 billion on disc, analyst says, but PlayStation is more interested in…
An analysis by Rhys Elliot of Alinea Analytics suggests that Sony's decision to move away from physical PlayStation releases is driven by profit margins and market control, rather than a decline in physical sales for prestige single-player games like Marvel's Spider-Man 2. While Marvel's Spider-Man 2 generated $1.2 billion, 35% of that revenue came from physical disc sales, indicating a significant market still exists.
Xbox to publish Kojima Productions' Physint after PlayStation ditches project
PlayStation Studios has ended its publishing partnership with Kojima Productions for the espionage game Physint, citing a "difficult decision." Shortly after, Xbox announced it would pick up publishing duties for Physint, expanding its existing relationship with Kojima Productions which also includes the game OD - Knock. Xbox CEO Asha Sharma expressed honor in supporting Hideo Kojima's vision, while Kojima stated he sought a new partner after PlayStation's unexpected notice.
Why Did PlayStation Ditch Kojima? Analysts Suggest Sony May Have Been 'Spooked' by Death Stranding 2 Sales
Analysts suggest Sony Interactive Entertainment may have 'spooked' by the sales performance of Death Stranding 2, leading to their decision to abandon a new game from Hideo Kojima. The article explores the potential reasons behind this decision, focusing on sales figures and industry trends.
Former PlayStation boss sounds just as surprised as everyone else that Sony let Hideo Kojima's Metal Gear successor…
Sony Interactive Entertainment has canceled its collaboration with KOJIMA PRODUCTIONS on Hideo Kojima's upcoming stealth game, Physint, allowing Xbox to pick up the project. Former PlayStation boss Shuhei Yoshida expressed surprise at the decision, which follows Sony's controversial announcement about phasing out physical discs. Despite the setback, Kojima confirmed Physint's development is ongoing.
Physint goes from PlayStation to Xbox as Sony "unexpectedly" drops Hideo Kojima's Metal Gear Solid…
Xbox has announced it will publish Hideo Kojima's upcoming action-espionage game, Physint, after PlayStation unexpectedly canceled the project. Kojima stated that PlayStation Studios informed him of the cancellation in mid-June, prompting a three-month search for a new partner, which led to the collaboration with Xbox. The article also touches on Sony's recent strategic decisions and Xbox's own challenges.