Demystifying unions: What games leaders need to know
This article provides insights for video game company leaders on understanding and working with labor unions, emphasizing a collaborative rather than combative approach. It highlights new UK Employment Rights Act changes that mandate union access and discusses how to foster ongoing, productive relationships, noting that strikes are a last resort. The piece also touches on the importance of seeking legal advice and separating wider union issues from individual circumstances, using the Rockstar Games vs. IWGB case as an example.
- Entities
- Topic: Collective Bargaining
- Topic: Labor Relations
- Company: IWGB Game Workers
- Company: Rockstar Games
- Company: Independent Workers' Union of Great Britain
- Topic: UK Employment Law
This article was reported and published by gamesindustry.biz. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.