Design lead on the first Elder Scrolls fondly recalls the days when Bethesda would finish a game, then the team would 'assemble boxes, inserts and use the heat gun' to get it shipped
Vijay Lakshman, lead designer of The Elder Scrolls Arena, fondly recalls the early days of Bethesda's development process, where the team handled all aspects of game creation, including assembling boxes for shipping. Despite initial fears of the company going out of business, the game became a cult hit, paving the way for the franchise's future success.
PC Gamer
- Entities
- Bethesda
- Game Publishing
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- Game Development
- Vijay Lakshman
- The Elder Scrolls
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