Discussion time: Have you ever said goodbye to an MMO you've played for 1,000s of hours?
This article discusses the deep emotional and time investment players have in MMOs, using Destiny 2 as a primary example of a game that players eventually have to say goodbye to. It explores the unique bonds formed within these games and the difficulty of moving on, especially when a game doesn't have direct competitors. The author, Sean Martin, reflects on his own experience with Destiny 2 and poses questions to the community about their experiences with MMO farewells.
PC Gamer
- Entities
- Blizzard Entertainment
- Activision
- Sean Martin
- Destiny 2
- Bungie
- MMOs
- Game Design
- Live Service Games
- Future
Original source
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