Do a bit of visual programming and watch your party of heroes conquer an evil tower in Dungeon Automata
Dungeon Automata, developed by Medium-Rare Games, introduces an "autologic" genre that blends auto battlers with logic-based visual scripting. Players program their party's behavior through a node-linking system, optimizing actions and navigation without direct control during combat. The game features handcrafted levels, black and white pixel art, and a soundtrack by Yuzo Koshiro, with a demo available on Steam.
Rock Paper Shotgun
- Entities
- Dungeon Crawler
- Auto Battler
- Medium-Rare Games
- Yuzo Koshiro
- Dungeon Automata
- Steam
- Visual Scripting
Original source
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