Medium-Rare Games
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Do a bit of visual programming and watch your party of heroes conquer an evil tower in Dungeon Automata
Dungeon Automata, developed by Medium-Rare Games, introduces an "autologic" genre that blends auto battlers with logic-based visual scripting. Players program their party's behavior through a node-linking system, optimizing actions and navigation without direct control during combat. The game features handcrafted levels, black and white pixel art, and a soundtrack by Yuzo Koshiro, with a demo available on Steam.
Algolemeth combines dungeon crawling and stunning 1-bit art
Algolemeth, an indie game developed by Medium-Rare Games, combines dungeon crawling with programming and automation mechanics, featuring a distinctive 1-bit pixel art style. Players program golems using a visual node-based system to explore dungeons and battle enemies, with music by Yuzo Koshiro. The game is available to wishlist on Steam.