Dragon Age and BioWare veteran says games could learn a thing or two from how the movie business makes money
BioWare veteran Mark Darrah suggests the video game industry could learn from the movie business's diverse revenue streams beyond initial sales. He argues that an over-reliance on microtransactions and live services stifles other genres and proposes exploring avenues like product placement to diversify income and prevent a future dominated solely by live service AAA games.
- Entities
- Topic: Monetization
- Company: BioWare
- Game: Dragon Age
- Topic: Live Service Games
- Person: Mark Darrah
- Topic: Product Placement
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