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Dragon Age creator says he 'had to take out half' of the quests in Dragon Age 2 once he found out they only had 16 months to make it: 'BioWare as a team did not know how to make a small game'

Dragon Age 2's lead writer, Mike Laidlaw, revealed that the team had only 16 months to develop the game, forcing them to cut nearly half of the planned quests. He stated that BioWare as a team struggled with the concept of creating a smaller-scale game due to the tight deadline.

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