Dune: Awakening to get self-hosted servers, plus they're splitting PvE and PvP
Funcom is implementing major changes to Dune: Awakening, including the introduction of self-hosted servers and a split between PvE and PvP experiences. The developers are making PvP more optional due to over 80% of players exclusively engaging with PvE content, disabling PvP zones in Hagga Basin and offering separate PvE and PvP instances.
Gaming On Linux
Original source
This article was reported and published by Gaming On Linux. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.