Microsoft
Microsoft business and news from across the web.- Xbox Game Pass subscriber numbers dropped by four million after price hikeXbox Game Pass has reportedly lost four million subscribers over the past two years, falling to 30 million. This decline is largely attributed to a significant price increase implemented last year for Xbox Game Pass Ultimate. Microsoft's initial goal was to reach 77 million subscribers by fiscal year 2027, a target that now appears unlikely to be met.
- Blizzard eliminates 'small number' of roles in ChinaBlizzard Entertainment has eliminated a small number of roles in China as part of an operational model evolution in the region. Studio president Johanna Faries stated these changes are intended to strengthen regional publishing and product management capabilities. This news follows broader layoffs announced by Xbox, impacting thousands of employees across Microsoft's gaming division.
- Bernie Sanders Rips Microsoft For Xbox Layoffs And Price HikesUS Senator Bernie Sanders has criticized Microsoft for recent layoffs affecting 4,800 employees, including 3,200 at Xbox, and for increasing the price of the Xbox Series X. Sanders highlighted Microsoft's substantial profits and CEO's compensation, arguing that corporate tax breaks do not create jobs and that these actions contradict such benefits.
- Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on Gears of WarFollowing significant layoffs at Xbox Game Studios, including a reported 50% staff reduction at id Software, the article argues that Xbox should leverage id Software's expertise for the Gears of War franchise. It suggests that id's talent for creating visceral first-person shooter experiences would be a better fit for Gears of War than continuing with their own struggling franchises like Quake Champions or Rage 2.
- Man behind Xbox backwards compatibility laid off as 25% of Obsidian devs cutMicrosoft has laid off Kevin LaChapelle, the key figure behind Xbox's backwards compatibility and cloud gaming features, as part of broader cuts affecting 3,200 employees. Several development studios, including Compulsion Games and Double Fine, have become independent or are being sold off. Approximately 25% of Obsidian Entertainment's staff has also been impacted by these layoffs.
- 'Used, abused, and discarded:' CWA Canada slams Microsoft over handling of Bethesda layoffsCWA Canada has criticized Microsoft and Bethesda Game Studios over recent layoffs affecting unionized employees at Bethesda Game Studios Montreal. Union president Carmel Smyth stated that around a dozen employees, some with up to a decade of service, were informed of their termination via a brief video call. The union plans to pursue bargaining for severance, internal placement, and recall rights for affected workers.
- The Elder Scrolls 6 will be lucky to be out by 2028 says insiderAn insider claims that The Elder Scrolls 6, announced in 2018, is still at least two to three years away and may not launch until 2028 or later, partly due to recent Xbox layoffs impacting Bethesda Game Studios. This potential 10-year development cycle from announcement to release highlights management issues and a significant gap since the last main installment, Skyrim.
- Evening Reading - July 7, 2026This edition of Evening Reading covers various gaming news, including IO Interactive regaining ownership of Project Fantasy and announcing layoffs, PlayStation facing complaints about its disc controversy, and updates on Marvel Rivals and Guilty Gear Strive. The article also highlights indie game Cosmodrill and discusses the broader gaming industry landscape.
- All AccessXbox has conducted layoffs impacting its accessibility leadership team, raising concerns about Microsoft's ongoing commitment to accessibility initiatives. The article questions the future of these efforts following the staff reductions.
- Former Elder Scrolls Online designer laments the destruction of layoffs: 'There’s really no one left and no…A former content designer for The Elder Scrolls Online, Andrew Young, expressed anger and sadness over recent layoffs at ZeniMax Online Studios, which reportedly cut the team in half. Young lamented the loss of dedicated staff and the impact on the game's future development, noting that key figures like game director Matt Firor had previously departed due to earlier Microsoft layoffs. Community manager Jessica Folsom confirmed that roadmaps would be shifting due to the cuts.
- Xbox layoffs hit accessibility leadership, calling into question Microsoft's continued commitment to accessibility…Microsoft's Xbox division has undergone significant layoffs, impacting leadership roles in accessibility and raising concerns about the company's commitment to inclusive gaming initiatives. Despite assurances from Microsoft that accessibility remains a priority, the departure of key personnel involved in projects like the Xbox Adaptive Controller and accessibility training programs casts doubt on future efforts.
- Bernie Sanders is mad about the Xbox layoffsUS Senator Bernie Sanders has criticized Microsoft and Xbox following recent layoffs, highlighting the company's significant profits and executive compensation. Sanders argued that corporate tax breaks do not create jobs and that the layoffs, coupled with a price increase for Xbox, demonstrate a flawed economic system. The article also references Sanders' past criticism of Bobby Kotick and the FTC's opposition to Microsoft's acquisition of Activision Blizzard.
- Some Of The Most Impressive Gaming Tech Ever Wasn’t Enough To Save Devs From Xbox CutsMicrosoft's recent layoffs at id Software have raised concerns about the future of its proprietary id Tech engine, with reports indicating a significant portion of the studio's coding talent was let go. This follows a trend of major studios, including 343 Industries and potentially MachineGames, moving away from internal engines towards Unreal Engine, potentially hindering technological innovation in the gaming industry.
- Xbox CEO Asha Sharma points the finger at Phil Spencer's strategy for yesterday's sweeping layoffs: 'We…Xbox CEO Asha Sharma has attributed recent sweeping layoffs and studio spinoffs to the previous strategy under Phil Spencer, stating that "we spread ourselves too thin" by making too many bets and not focusing on the core business. Sharma believes a return to a more conventional, console-focused approach is necessary for Xbox's health, despite rising hardware costs and potential customer debt from new financing models.
- Microsoft Spent $80 Billion On Its Bet For Xbox Game Pass. It Did Not Work.A report indicates Microsoft spent nearly $80 billion over the past decade on initiatives to boost Xbox and Xbox Game Pass, but these efforts did not meet growth expectations. Despite significant investments in acquisitions and third-party deals, Game Pass subscriber numbers have stagnated, leading to recent layoffs and studio divestitures as Microsoft aims to refocus its strategy.
- With the sword of Microsoft hanging over it, Blizzard quietly drops Overwatch in Korea into the hands of NexonBlizzard Entertainment is transferring publishing duties for Overwatch in Korea to Nexon, with a new PC service set to launch on August 12. This move comes amidst significant restructuring within Microsoft's gaming division, including layoffs and studio divestitures. Nexon aims to enhance the Overwatch experience through hyperlocalization and advanced live operations.
- Id Software veteran of over 20 years absolutely rips and tears into Microsoft after devastating layoffs: "XBOX decided half the team was no longer needed"Long-time id Software developer Michael Maynard expressed his anger and sadness following significant layoffs at the studio, which he states impacted roughly half the team. Maynard, who had been with id Software for over 20 years, criticized Microsoft and Xbox for the decision, highlighting the loss of institutional knowledge and the impact on the studio's legacy. The article also briefly mentions Sony and Bungie's recent workforce reductions and John Romero's support for the affected developers.
- 'These are hard, but necessary decisions' — Xbox pulled funding for Io Interactive's 'Project Fantasy' but the developer will continue working on the game independentlyIO Interactive has regained full ownership of its online fantasy RPG, Project Fantasy, after Xbox withdrew its funding. The developer will continue to fund and develop the game independently, but will close its Istanbul studio and lay off an unconfirmed number of employees. This decision comes amidst broader restructuring and layoffs at Microsoft.
- Doom dev id Software loses half its staff and all its coders in Xbox bloodbathid Software, the studio behind the Doom franchise, has reportedly lost approximately half of its staff, including most of its coders, in recent Xbox layoffs. This significant reduction in workforce has led to concerns about the studio's ability to continue developing its proprietary technology and future titles. Co-founder John Romero expressed concern for the preservation of id Software's legacy amidst these drastic cuts.
- Bethesda Tells Workers The Company Needs To “Change Course” And Focus On Games With “Greatest Potential”Bethesda is undergoing a significant shift in strategy following recent layoffs at Microsoft's Xbox division. Company boss Jill Braff informed staff that Bethesda must 'change course' and focus on franchises with the 'greatest potential,' including The Elder Scrolls and Fallout, to ensure sustainable growth and continued investment in its games and players.