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Eiji Aonuma believed it was his "fault" that The Wind Waker wasn't as meaty as other Zelda games

The Legend of Zelda series producer Eiji Aonuma expressed that he felt responsible for The Wind Waker's perceived lack of content, attributing it to the need to make the game more compact for its release. He aimed to avoid a similar impression with future titles. The article also briefly mentions Shigeru Miyamoto's desire for horseback combat in Twilight Princess.

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