The Legend of Zelda: Ocarina of Time
News, coverage and analysis tracking The Legend of Zelda: Ocarina of Time across the outlets.
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Not all Zelda: Ocarina of Time remake devs have played the N64 original, series producer says – but "it's thanks to these young people" it was made
The Legend of Zelda: Ocarina of Time remake producer Eiji Aonuma stated that it was beneficial for some younger developers on the project to not have played the original Nintendo 64 game. He believes their fresh perspectives help modernize the game and make it more accessible. Aonuma also mentioned his interest in seeing what younger staff will imagine for future Zelda titles.
The 10 most exciting video game releases of November 2026
November 2026 is set to be a massive month for video game releases, headlined by Grand Theft Auto 6. Despite its dominance, several other notable titles are launching, including remasters of Godzilla: Destroy All Monsters Melee and Shrek 2, a new rendition of World of Warcraft called Forever, and a faithful remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2. Other anticipated releases include Warhammer Survivors, Barbie Rewind, and Pikmin 4's Switch 2 upgrade.
Evening Reading - October 27, 2026
This edition of Evening Reading covers several game-related news items including Pokemon Unite ending service in March 2027, Valorant's latest patch, and a cyberattack on Warhorse Studios. It also notes the announcement of a Nintendo Indie World Showcase, Capcom delisting Street Fighter 5, and Evo Brazil's confirmed dates. Business news includes investments from Nvidia and AMD into Facebook, and Seagate's earnings report.
Zelda: Ocarina Of Time – the timeline explained and why it doesn’t matter
This article explains the complex timeline of The Legend of Zelda series, focusing on how Ocarina of Time fits in and whether playing other games is necessary before its remake. It clarifies that while the timeline is intricate, individual games are largely self-contained, and new players can jump in without prior knowledge.
Devs "fear" launching near GTA 6, but one analyst says they shouldn't – a lot of people "are going to want to play other things"
Analyst Mat Piscatella believes that developers' fears of launching games near Grand Theft Auto 6 are overblown, as not all players will be interested in Rockstar's title. He suggests that games targeting different audiences, such as cozy games or life sims, can still find success. Piscatella notes that the widespread fear has left November with a relatively open release window.
Ocarina of Time Remake: Why the Wait Is Unbearable — Too Much Gaming | Video Games Reviews, News, & Guides
The article argues for a remake of The Legend of Zelda: Ocarina of Time, highlighting its groundbreaking innovations in 3D gaming and enduring themes. While acknowledging the Nintendo 3DS version, it suggests the original's age necessitates a modern update to address control issues, framerate, and potential cut content, while preserving its core charm for new and returning players.
Games Inbox: Is Marvel's Wolverine an underrated video game?
This collection of reader letters discusses the perceived underappreciation of Marvel's Wolverine, its impact on PlayStation 5 sales, and the rising cost of next-generation hardware and digital games. Other topics include potential new handheld consoles from Sony and Microsoft, the discovery of hidden codes in F-Zero GX, the future of BioWare franchises like Mass Effect and Dragon Age, and speculation about Nintendo's next mainline Zelda title.
Crimson Desert: Charting the Unknown Could End 2026 on a High
Crimson Desert's upcoming DLC, Charting the Unknown, faces a challenging release window alongside major titles like Phantom Blade Zero, World of Warcraft: The War Within, and Grand Theft Auto VI. Its success will likely depend on retaining and re-engaging its existing player base rather than attracting new players, given the game's complexity and the competition for players' time and money.
ShackStream: Castlevania: Belmont's Curse on The Stevetendo Show! Episode 763
The Stevetendo Show is kicking off spooky week with a playthrough of Castlevania: Belmont's Curse, featuring challenging platforming and voice acting by Abby Trott. The stream will also include Dead Reset and Elden Ring later in the week, with plans to cover The Legend of Zelda: Ocarina of Time remake upon its release.
Shacknews hosts John Romero, Yacht Club Games, and Bohemia Interactive for Extra Life 2026
Shacknews is hosting a 24-hour Extra Life charity stream on November 7-8, 2026, to raise money for Children's Specialized Hospital. The event will feature appearances from developers like John Romero, Yacht Club Games, and Bohemia Interactive, playing a variety of games.
Famitsu’s most wanted games – October 25, 2026 – Persona 4 Revival and Persona 6 for Nintendo Switch 2 on the top 10
The latest Famitsu's most wanted games chart for October 25, 2026, reveals The Legend of Zelda: Ocarina of Time leading the rankings. Persona 4 Revival and Persona 6 have entered the top ten for Nintendo Switch 2, alongside the debut of Attack on Titan 3.
The Legend of Zelda: Ocarina of Time Remake – 15 Details Worth Knowing
This article provides 15 details about the upcoming remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2. It highlights modernized visuals, a guided semi-open path, and the self-contained story that makes it accessible to newcomers. Key gameplay elements like dungeons, environmental puzzles, the ocarina's musical mechanics, and the passage of time are discussed, along with new features such as microphone input for melodies and support for Zelda Notes.
Nintendo pre-order updates – October 25, 2026 – The Apothecary Diaries, Order of the Sinking Star, more
This article provides a comprehensive list of Nintendo products available for pre-order across various retailers in the United States, Canada, UK, and other regions for October 2026 through early 2027. It details game titles, special editions, release dates, and participating stores like Amazon, Best Buy, and GameStop.
Motion controls are great and games should use them more - Reader’s Feature
A reader argues that motion controls are a valuable and underutilized input method in modern gaming. They highlight Nintendo Switch Sports Resort and the original Wii Sports as examples of successful family-friendly motion control games, contrasting this with Sony and Microsoft's lack of focus on such experiences. The author believes motion controls, when implemented well, can broaden gaming's appeal and improve accessibility for a wider audience.
Zelda: Ocarina of Time remake details you may have missed
New details have emerged for the upcoming remake of The Legend of Zelda: Ocarina of Time on Nintendo Switch, highlighting several changes from the original Nintendo 64 version. These include new features like 'fairy thoughts' for hints, a fifth bottle, and amiibo support for item drops and unlockable masks. The game will also run at a smooth 60 frames per second with visual enhancements and some tweaked dungeon puzzles.
Zelda: Ocarina of Time designer wanted Navi to be a "cute girl," but "that wasn't possible"…
The Legend of Zelda: Ocarina of Time designer Yoshiaki Koizumi revealed that the iconic fairy companion Navi was originally envisioned as a "cute girl" but was changed to a ball of light due to the Nintendo 64's technical limitations. This design choice was also influenced by Koizumi's desire to avoid a generic marker for the game's Z-targeting system.
Vi tar spelhelg med Next Fest, kolosser och androider
The editorial team is planning a diverse gaming weekend, with titles ranging from Shadow of the Colossus and Detroit: Become Human to indie horror Tenebris Somnia and retro PlayStation 1 games on the Analogue Pocket. Other plans include revisiting Kingdom Hearts, Call of Duty, and exploring demos from Steam Next Fest.
Zelda and Mario creator Shigeru Miyamoto becomes first-ever dev to receive Japan's greatest cultural award, but he's crediting all of Nintendo: "These achievements were not the work of one person"
Shigeru Miyamoto, the acclaimed creator behind Super Mario and The Legend of Zelda, has become the first video game developer to receive Japan's prestigious Order of Culture award. Miyamoto expressed his honor and credited his long career at Nintendo to the collaborative efforts of many individuals.
Games Inbox: Is the video games industry dying?
Multiple readers express concern over the current state of the video games industry, citing high development costs, studio closures, and a perceived decline in quality. There is a debate about whether the industry is truly dying, particularly in the West, with some readers finding solace in Nintendo's unique approach and the enduring appeal of physical media.
Zelda: Ocarina of Time on N64 actually had a jump button early in development, 29 years before Nintendo's remake…
A newly resurfaced interview reveals that the original Nintendo 64 version of The Legend of Zelda: Ocarina of Time featured a dedicated jump button during early development, a feature that has reappeared in the upcoming remake. Developers Satoru Iwata and Yoshiaki Koizumi discussed how the decision to remove the jump button was influenced by a desire to emphasize puzzle elements over action.