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Fable's combat is "faithful to the classic franchise," Playground Games lead says, but still modern: "We're making a game for gaming today"

Playground Games' associate game director Will Kennedy discussed the combat design for the upcoming Fable game, aiming to balance faithfulness to the classic franchise with modern gameplay sensibilities. The combat system will feature style-weaving mechanics, allowing for smooth transitions between moves and a deep suite of customizable spell options, designed to be both approachable and rich in depth for today's players.

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