Fallout megamod maker says there were 'moments of uncertainty' about how okay Bethesda was with it, but gives props to Todd for staying cool about the whole thing
The project lead for the Fallout 4 megamod Fallout: London, Dean Carter, expressed concerns during its five-year development that Bethesda might not approve of the large-scale fan project. However, these fears were unfounded, with Carter praising Bethesda and Todd Howard for their supportive stance. The article also touches on the increasing reliance of publishers on user-generated content to maintain game longevity and mentions similar positive relationships Bethesda has had with other modding teams, such as Skyblivion.
PC Gamer
- Entities
- Modding
- Fallout 4
- The Elder Scrolls IV: Oblivion
- Bethesda
- User-Generated Content
- The Elder Scrolls V: Skyrim
- Todd Howard
- Fallout London
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