The Elder Scrolls IV: Oblivion
News, coverage and analysis tracking The Elder Scrolls IV: Oblivion across the outlets.
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23 devs teamed up to make a free game of 'innovative yet questionable volume sliders,' and it feels like…
Volume.art is a free collection of 29 microgames created by 23 developers, all centered around manipulating volume sliders in innovative and humorous ways. The collection features diverse gameplay mechanics inspired by various games and genres, offering a brisk and delightful experience that evokes nostalgia for WarioWare and old Flash games.
Indiespelklubben: Första intrycken av Toem 2
This preview of Toem 2, a Swedish indie game from Something We Made, highlights the creative photography mechanics and magical realism elements. The game encourages players to explore and assist inhabitants using their camera and a magical lens. Playing in Swedish is recommended for a richer experience.
Former Elder Scrolls writer Kurt Kuhlmann is '100% convinced' a load-bearing bit of series lore was inspired…
Former Bethesda writer Kurt Kuhlmann believes a significant piece of Elder Scrolls lore, the 'Dragon Break' concept, originated from a simple typo in an internal timeline document. He recounts how this accidental error, combined with Michael Kirkbride's creative interpretation, led to the complex narrative device that explains multiple endings in The Elder Scrolls: Daggerfall and influences the series' lore.
ESO devs tell us exactly how its Rumors update revives Morrowind's detective work
The Elder Scrolls Online is introducing a new 'Rumors' system that revives Morrowind's approach to exploration by removing objective markers and providing players with actual clues to follow. This narrative scavenger hunt feature, designed by Zenimax Online developers like Jason Barnes and Michael Zenke, will initially launch with 15 mysteries of varying difficulty, encouraging players to piece together information and navigate the world organically.
Games Inbox: Is the new Resident Evil the best video game movie ever?
Readers discuss the highly anticipated new Resident Evil movie, praising its critical reception and director Zach Cregger. Other topics include the high cost of next-gen consoles like the PlayStation 6, the value of Game Pass, and the merits of remaking classic games like Zelda: Ocarina of Time.
As Skyblivion's launch approaches, the team is looking for help to get the word out
The development team behind the Skyblivion mod, which recreates The Elder Scrolls 4: Oblivion within The Elder Scrolls 5: Skyrim Special Edition, is seeking volunteers for its communications team. They are looking for individuals with experience in video production and social media to assist with tasks such as trailer editing and developer interviews as the mod's launch approaches.
Skyblivion's release is "getting closer" as the massive Skyrim mod's makers start recruiting for a big final marketing push
The massive Oblivion remake mod, Skyblivion, is nearing its release and its creators are actively recruiting for a marketing push. While a specific date is still unannounced, the team is seeking volunteers for trailer editing, gameplay capture, and developer interviews to build hype. The modders are also looking to avoid a shadow drop and are considering release windows around major titles like Grand Theft Auto 6.
Elder Scrolls lore master and 20-year Bethesda veteran Kurt Kuhlmann can't find a job after being laid off months…
Veteran Bethesda developer Kurt Kuhlmann, known for his work on The Elder Scrolls IV: Oblivion and The Elder Scrolls V: Skyrim, has been laid off from Lightspeed LA. Kuhlmann, who spent two decades at Bethesda Game Studios, is now seeking new employment, highlighting the current instability in the game development industry. The article notes ongoing layoffs at companies like Microsoft and Xbox, emphasizing that even experienced professionals are not immune to industry downturns.
"We shouldn't have made it," says former Starfield lead, because something more than "Skyrim in space" was too much even for Bethesda
Former Starfield lead systems designer Kurt Kuhlmann stated that the game may have been too ambitious for Bethesda Game Studios, admitting "we shouldn't have made it." He cited the need for a large engine overhaul and insufficient team size to create the intended content, suggesting the scope was too wide even for Todd Howard's vision of a game that wasn't just "Skyrim in space."
FromSoftware's first experiment with, of all things, horse armor DLC runs awry, as Elden Ring players manage to spawn free duplicate items in multiplayer
FromSoftware and Bandai Namco Entertainment have released a patch for Elden Ring to fix an exploit that allowed players to obtain items from the Tarnished Pack DLC for free in multiplayer. The DLC, which includes cosmetic items for the player's horse Torrent, was criticized for introducing microtransactions into a FromSoftware game.
The bizarre spirit of classic Elder Scrolls games is alive and well in little lo-fi RPG A Short Quest
A Short Quest is a lo-fi first-person RPG from developer Silent Moon that aims to capture the quirky spirit of classic Elder Scrolls titles like Morrowind and Oblivion. The game features a unique approach to quests, combat, and item usage, encouraging player experimentation without quest logs or maps. It is slated for release next year and is seen as a potential spiritual successor to the series.
Aiming to supercharge The Blood of Dawnwalker's early mods, Nexus Mods release their own "streamlined" open-source Unreal modding tools
Nexus Mods has released open-source Unreal Engine modding tools to streamline the process for games like Rebel Wolves' upcoming RPG, The Blood of Dawnwalker. These tools aim to simplify tasks such as asset cooking and packaging, allowing modders to create and publish content more easily. The release is intended to foster a robust modding community early on for Unreal Engine titles, potentially avoiding the fate of other similarly built games.
Skyblivion "will not be shadow dropping after over a decade of hard work", say modders still planning a regular release date reveal despite delays
The modders behind the unofficial Oblivion remake, Skyblivion, have confirmed they will not be releasing the project without a prior announcement, despite the project's decade-long development and recent delays. Communications lead Evan Flatt stated that a release date will be revealed when the team is ready, ruling out a 'shadow drop' approach. The team is still working towards a release in the first half of 2026, with the Imperial City being the final major settlement to complete.
Games Inbox: What will be in the Netflix GTA 6 show?
Readers speculate about the content of a rumored Grand Theft Auto 6 Netflix show, with some anticipating a short gameplay reveal padded with interviews. The discussion also touches on disappointing game leaks, the difficulty of modern Mega Man titles, and the current state of the Star Wars and Xbox franchises.
The Elder Scrolls IV: Oblivion – I Spent 44 Hours in 4 Days Playing it in Bethesda's Basement
The Elder Scrolls IV: Oblivion is remembered as a defining game of the HD Era and a key title for the Xbox 360. The author reflects on their extensive playtime and hopes the upcoming The Elder Scrolls VI can recapture similar magic.
We sink our teeth into Duskbloods on Switch 2! Pure Nintendo Podcast E176
The Pure Nintendo Podcast episode 176 features discussions on the Duskbloods network test, expectations for Gamescom, and recent Kingdom Hearts news. Hosts Jemma and Kirk also cover retro-inspired titles like Future Knight and share their current gaming experiences, including The Elder Scrolls IV: Oblivion and Disgaea.
The Lantern of the Laughless Saint, a Morrowind-inspired RPG weirdfest out this week in early access, has immediately seduced me with dialogue camera hijinks
The Lantern of the Laughless Saint, an RPG inspired by Morrowind, has launched into early access this week. Developed by NerveLabs, the game features a unique dialogue camera system and a tone reminiscent of Oblivion's Shivering Isles expansion. The developers plan to update the game frequently with a full release expected within a year.
Orbitals, Elder Scrolls, Duskbloods, Metroid, and more! Pure Nintendo Podcast E175
The Pure Nintendo Podcast episode E175 covers news including the anime-inspired Orbitals for Switch 2 and The Elder Scrolls IV's release on the same platform. The hosts also discuss the Duskbloods network trial, upcoming events in Brisbane, and games they are currently playing such as eFootball, The Adventures of Elliot, Big Walk, and Dave the Diver DLC.
Nintendo Switch 2 eShop charts – August 16, 2026 – The Elder Scrolls 4 dethrones Splatoon Raiders
The Nintendo Switch 2 eShop charts for the week of August 16, 2026, show The Elder Scrolls 4: Oblivion Remastered taking the top spot, dethroning Splatoon Raiders. New releases Madden NFL 27 and The Lord of the Rings: War in the North – Legacy Edition also performed well, landing at second and fifth place respectively.
Modding the Khajiit lands into Oblivion is still the cat's meow
This article discusses the enduring appeal of modding The Elder Scrolls IV: Oblivion, specifically focusing on the 'Elsweyr The Deserts of Anequina' mod. The mod allows players to explore a fan-created version of the Khajiit homeland, featuring new quests, NPCs, and environments that expand upon the game's lore.