Five Years of Solo Development – Interview with Fountains Creator John Pywell
John Pywell, the solo developer behind the Metroidvania action-RPG Fountains, discusses the five-year development journey of his game, which is now launching on Xbox. Pywell shares his inspirations, including Dark Souls and Hollow Knight, his programming process using the Godot engine, and the challenges of creating pixel art. The interview also highlights the contributions of composer Travis Moberg and the unexpected international success of Fountains.
XBOX
- Entities
- Travis Moberg
- Xbox
- Satisfactory
- Dark Souls
- Hollow Knight
- Crunching Koalas
- John Pywell
- Metroidvania
- Action RPG
- Game Development
- Fountains
Original source
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