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Former BioWare producer Mark Darrah says it's valuable to have 'an idiot at the table' during game development—but only if they can remember who the experts are

Former BioWare producer Mark Darrah suggests that having a 'layman' or non-expert in game development discussions can be beneficial for grounding expert-driven decisions. He emphasizes that this external voice is valuable only if they understand when to defer to the specialists and avoid overwhelming the team with unqualified feedback.

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