Former Xbox exec thinks Naughty Dog's decision to cancel the 80% completed The Last of Us Online 'was the right call', but it shouldn't have greenlit it in the first place — 'The ambition was there, but the realistic upfront planning wasn't', she says
Former Microsoft executive Laura Fryer believes Naughty Dog made the correct decision to cancel The Last of Us Online, even though it was nearly 80% complete. She argues the real mistake was greenlighting the project without adequate upfront planning for a live service model, which would have strained the studio's resources and potentially compromised its focus on single-player narrative games.
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- The Last of Us Online
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- Intergalactic: The Heretic Prophet
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