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Fumito Ueda on why Gen Atlas has shooting but isn't a shooter, cool robots, and generative AI

Fumito Ueda discusses his new game Gen Atlas, emphasizing its unique experience, refined mechanics, and the role of shooting as a progression tool rather than a primary focus. He also touches on the game's themes of robots and the passage of time, and his studio's cautious use of generative AI in development. This marks Ueda's first game to be released on PC.

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