Gears of War: E-Day Studio Wants to be Known For “What Gears Already Is”, Says Creative Director
The Coalition's creative director Matt Searcy stated that Gears of War: E-Day aims to build upon the core pillars that made the original franchise successful, focusing on its strengths in cover shooting and visceral combat. The studio emphasizes maintaining the series' legacy of pushing hardware limits for visual fidelity, leveraging the experience of developers who previously worked at Epic Games.
Gaming Bolt
- Entities
- Matt Searcy
- Cover Shooting
- Epic Games
- Xbox Series X
- PC
- Nicole Fawcette
- Visual Fidelity
- The Coalition
- Gears of War: E-Day
Original source
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