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Ghost of Yotei Devs Celebrate Cutting Features: Why Less Is More

Developers at Sucker Punch Productions are celebrating the removal of features during the development of Ghost of Yotei, a sequel to Ghost of Tsushima. This approach, involving weekly meetings where deleted features are met with applause, is seen by some as a commitment to quality over quantity, while others express concern about potentially cut content or view it as PR spin.

Article tone: Very positive
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