Ghost of Tsushima
News, coverage and analysis tracking Ghost of Tsushima across the outlets.
Latest coverage
Sleeping Dogs Movie Director Explains Why The Adaptation Is Taking So Long
Director Timo Tjahjanto explained that the long development of the Sleeping Dogs movie adaptation is intentional, as he and Simu Liu are taking their time to ensure the narrative is faithful to the game while fitting for a feature film. The project, like many video game adaptations, has faced delays, with Tjahjanto emphasizing a commitment to creating the best possible version of the story.
Sucker Punch Productions reportedly lays off 24 employees following launch of Ghost of Yōtei: Complete Edition
Sucker Punch Productions has reportedly laid off 24 employees, citing market challenges and future project needs. This news comes after the recent launch of Ghost of Tsushima: Iki Island, which followed the successful release of Ghost of Tsushima. Sony Interactive Entertainment has been contacted for comment.
Ghost Of Yotei Was A Hit, But Its Developer Is Reportedly Cutting Jobs
Sucker Punch Productions, the Sony-owned studio behind successful titles like Ghost of Tsushima and Ghost of Yotei, has reportedly laid off 24 employees. This represents at least 10% of the studio's staff, with leadership citing market challenges and project needs. The layoffs follow a period of critical and commercial success for the studio's open-world samurai games.
Ghost of Yotei Complete Edition Review: Most Wanted Shines — Too Much Gaming | Video Games Reviews, News, & Guides
Ghost of Yotei: Complete Edition offers a fantastic roguelite combat experience in its "Most Wanted" mode, particularly when playing as Jin Sakai, but is hampered by a drawn-out and poorly written main campaign. While the visuals and performance are excellent, and the Japanese voice acting is superior, the narrative and English dub fall flat. The "Most Wanted" mode is considered the highlight, making the game potentially worth it on sale.
Alice Ruppert on the Science and Art of Video Game Horses
Game developer Alice Ruppert discusses her passion for horses and how she has become an expert in accurately representing them in video games. Through her website Mane Quest and consulting work, she helps developers improve horse mechanics, anatomy, and emotional attachment in games, highlighting titles like Red Dead Redemption 2 and Shadow of the Colossus as good examples.
Ghost of Yōtei Has Sold 5.4 Million Copies, Earning $407 Million in Revenue – Rumor
A report from Alinea Analytics estimates that Ghost of Yōtei has sold 5.4 million copies and generated $407 million in revenue, falling slightly behind Ghost of Tsushima's sales figures but close in revenue due to its $70 price point. The game reportedly sold 500,000 copies in the third quarter, and its Complete Edition upgrade has generated over $2 million.
Ghost of Yotei Sales Lag Behind Tsushima but Are Still Strong on PS5, Analyst Estimates Show
Ghost of Yōtei sales are reportedly lower than Ghost of Tsushima but still represent strong performance on the PlayStation 5, according to analyst estimates. The article highlights that despite trailing behind its predecessor, the game is still achieving significant numbers.
Ghost of Tsushima anime arrives in 2028 as OG game actor joins cast
The upcoming Ghost of Tsushima anime adaptation has been delayed to 2028, a year later than its previously announced 2027 window. Two actors, Mayumi Saco and Shinya Fukumatsu, have joined the cast, with Saco having previously voiced Tomoe in the original Ghost of Tsushima game. The anime is being directed by Takanobu Mizuno and is based on the popular open-world game.
Ghost Of Tsushima Anime Taps Star Wars: Visions Talent For Its 2028 Release
Crunchyroll has revealed new details for the upcoming Ghost of Tsushima anime, including a 2028 release window and key cast and crew members. Takanobu Mizuno, known for Star Wars: Visions, will direct the project at Kamikaze Douga, with Hayate Inc. confirming voice actors Mayumi Saco and Shinya Fukumatsu. The article also notes the growing trend of video game anime adaptations, mentioning projects for Sekiro: Shadows Die Twice, Bloodborne, and Death Stranding.
The Witcher 3 Remastered: Still the Open-World Game to Beat?
This article compares The Witcher 3: Wild Hunt Remastered to other top open-world games like Elden Ring, Cyberpunk 2077, Red Dead Redemption 2, and The Legend of Zelda: Tears of the Kingdom. While The Witcher 3 excels in storytelling and characters, it falls short in combat compared to some titles but remains a must-play experience.
2026 is a low-key revolutionary year for player movement in games
The article analyzes a growing trend in video games towards more granular and realistic player movement mechanics, contrasting with older titles focused on power fantasies. Games like Baby Steps, Cairn, and Big Walk are highlighted for their innovative approaches to fundamental actions like walking and climbing, suggesting a shift in design philosophy driven by the evolution of 3D game development and a desire for more engaging player interaction.
Ghost of Yōtei: Echoes of Sekigahara Review – Ode to the Past
Ghost of Yōtei: Echoes of Sekigahara offers a compelling narrative and emotional weight, even if its gameplay and exploration remain familiar to the base game and its previous expansion. The new 'Most Wanted' rogue-lite mode provides additional replayability, and the visuals remain stunning. While some story elements and the rogue-lite's build system could be improved, the expansion is a worthwhile return to the world of Ghost of Tsushima.
Ghost of Yōtei Complete Edition Out Now, New Trailer Showcases Most Wanted and Echoes of Sekigahara
The Ghost of Yōtei Complete Edition and its Echoes of Sekigahara expansion are now available. The new content introduces Atsu and Nagato, a new group of targets called the Vipers, and a 'Most Wanted' single-player mode featuring characters like Jin Sakai. The update also includes collaboration outfits, such as one inspired by The Last of Us.
Ghost of Yōtei is Getting The Last of Us-Inspired Armor Set on October 1st
Ghost of Tsushima players will receive a new armor set inspired by The Last of Us's Clickers on October 1st. This cosmetic item unlocks by playing the new free 'Most Wanted' mode and can be used across the base game, Legends, and the Echoes of Sekigahara expansion. The armor set features spore-like growths and a black-and-purple color scheme.
Pulling focus: Must AAA pander to the distracted? | Opinion
This opinion piece argues that soaring AAA development costs and the resulting risk aversion are leading to games that pander to distracted audiences rather than demanding their attention. The author criticizes the over-reliance on market research and focus groups, suggesting this process can stifle creativity and lead to homogenized, forgettable titles. While acknowledging the need for accessibility, the piece advocates for trusting players and creating experiences that reward engagement.
The death of physical media is having the opposite effect on me – I've fallen back in love with my disc drive…
The author reflects on the decline of physical media in gaming, noting Sony's discontinuation of physical game support by 2028. Despite a failed boycott, the author embraces physical media, purchasing a PlayStation 5 disc drive and returning to collecting physical games like Ghost of Tsushima and Marvel's Wolverine.
"Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer
Former Thief designer Randy Smith Evergreen argues that photorealistic graphics in video games reached their peak with 2010's Alan Wake, suggesting further advancements are unnecessary and costly. He believes the visual fidelity achieved then was sufficient for immersion, and subsequent graphical arms races are a waste of resources, particularly for immersive sims.
Onimusha: Way of the Sword’s Combat Feedback Was Inspired by Super Mario Odyssey, Says Director
Onimusha: Way of the Sword director Satoru Nihei revealed that Super Mario Odyssey's accessible yet dynamic action gameplay inspired the combat feedback in the new Onimusha title. Producer Akihito Kadowaki cited the Gundam series, particularly Gundam Versus, for its character design influence. The game achieved over one million sales on launch day, pushing the franchise past 10 million total sales.
Acclaimed PlayStation 5 Action Game Adds a Crossover Hero in New Mode
Ghost of Tsushima's protagonist, Jin Sakai, has been added as a playable character to the PlayStation 5 action game Ghost of Yōtei: Most Wanted. This crossover hero will be available in the new single-player combat mode, retaining his signature combat skills and four stances. The new mode is included in the Ghost of Yōtei Complete Edition.
Ghost of Yotei: Complete Edition's Most Wanted roguelike mode brings back Tsushima's Jin Sakai
Sucker Punch revealed the 'Most Wanted' roguelike mode for Ghost of Yotei during a State of Play showcase. This mode will feature four playable characters, including Jin Sakai from Ghost of Tsushima, and offers a separate progression system with new weapons and cosmetics. Ghost of Yotei: Complete Edition, including the Echoes of Sekigahara expansion, launches October 1st on PlayStation 5.