God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube
Ariel Lawrence, director of the upcoming God of War Laufey, discusses the game's focus on Faye, addressing fan skepticism about the shift from Kratos. Lawrence explains the studio's vision for exploring new narratives and characters within the God of War universe, emphasizing Faye's strength and unique combat style. The interview also touches on the introduction of new characters like Phranque and the concept of the 'Everywhen' setting.
Gamespot
- Entities
- Ariel Lawrence
- God of War Laufey
- PlayStation
- Santa Monica Studio
- Deborah Ann Woll
- Game Design
- Action RPG
- Narrative
- Cory Barlog
- God of War
Original source
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