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Godot devs are getting a helping hand from Microsoft to bring their games to Xbox on PC

Microsoft has released a reference software package to help developers using the open-source Godot engine create games for Xbox on PC. This initiative aims to expand Godot's user base by demonstrating how to implement Xbox services, PlayFab, and GameInput within a Godot-based game. While not a full Xbox version of Godot, Microsoft states this is a first step and plans to evolve it based on community feedback.

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