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GTA 5 had "so much" cut content, including minigames that were almost "completely done," former Rockstar dev says: "They'll throw out entire levels"

Former Rockstar Games producer John Ricchio revealed that Grand Theft Auto 5 had a significant amount of cut content, including fully completed minigames and even entire levels. These cuts were often made due to the immense animation workload required to maintain a consistent quality across the game's vast scope. Ricchio noted that such decisions, while sometimes difficult for developers, are a natural part of large-scale game production.

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