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Cut Content

Ongoing coverage on Cut Content.

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Retro Gamer

Capcom sleuths find a treasure trove of cut voice lines for Resident Evil 4 and Requiem, and we were robbed of Leon…

Newly discovered cut voice lines from Resident Evil Requiem and Resident Evil 4 Remake reveal nearly 400 and over 600 lines respectively, including humorous quips from Leon Kennedy and lines from characters like the Merchant. These lines, posted by modder Keff0, offer a fascinating glimpse into content that Capcom ultimately decided not to include in the final games.

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PC Gamer

Over 1,000 cut voice lines from Resident Evil 4 and Requiem reveal more about Leon Kennedy, the zombies he fights, and a…

Leaked voice lines from the Resident Evil 4 remake and Resident Evil Village offer new insights into characters like Leon Kennedy and The Duke, revealing potential connections between the games. The cut content also sheds light on the tragic nature of the infected, with some lines depicting them begging for mercy.

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Rock Paper Shotgun

Just in time for pre-Songs of the Past DLC refreshers, Witcher 3 modders have restored a cut menu which lets you watch story recaps at any time

Modders have successfully restored a cut 'Events' menu in The Witcher 3: Wild Hunt, allowing players to watch story recaps at any time. This feature, originally developed by CD Projekt Red but left unfinished, was restored by modder Glassfish777, who fixed bugs and updated the user interface. The restored menu provides a way to refresh players' memories of the game's narrative, especially with upcoming DLC.

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IGN

Call of Duty: Black Ops Fans Discover Cut Zombies Content Over 15 Years After Release

Call of Duty: Black Ops players have discovered cut content from the game's Zombies mode, more than 15 years after its initial release. This finding sheds new light on previously unknown features of the popular game.

Retro Gamer

GTA 6 probably won't include any cut content, says GTA 5 producer, even though Rockstar snuck "unannounced" game's missions into GTA 4

Rockstar Games producer John Ricchio stated that Grand Theft Auto 6 is unlikely to include cut content from previous titles, although the developer has done so in the past, such as incorporating missions from an unannounced game into Grand Theft Auto 4. Ricchio explained that the reuse of assets depends heavily on technological similarities between games, but ideas are rarely the limiting factor in development.

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Retro Gamer

After GTA San Andreas' Hot Coffee debacle, Rockstar makes a "huge effort" to wipe anything cut from its game to avoid accidentally shipping it, ex-dev says

A former Rockstar Games producer revealed that the studio now makes a significant effort to remove all cut content from game files to prevent accidental shipping, a practice implemented after the Grand Theft Auto: San Andreas 'Hot Coffee' scandal. This scandal involved a hidden, explicit minigame that was discovered by players, leading to legal backlash and a reissued version of the game without the content.

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Retro Gamer

GTA 5 had "so much" cut content, including minigames that were almost "completely done," former Rockstar dev says: "They'll throw out entire levels"

Former Rockstar Games producer John Ricchio revealed that Grand Theft Auto 5 had a significant amount of cut content, including fully completed minigames and even entire levels. These cuts were often made due to the immense animation workload required to maintain a consistent quality across the game's vast scope. Ricchio noted that such decisions, while sometimes difficult for developers, are a natural part of large-scale game production.

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Gaming Bolt

Crimson Desert’s Secret Village Is Too Strange To Ignore

A hidden, detailed village discovered outside the playable area of Crimson Desert has sparked speculation about its purpose. While it could be cut content due to the game's turbulent development, its completeness suggests it might be intended for future quests, expansions, or narrative elements. The discovery adds to the game's mystery and potential for ongoing content.

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IGN

Resident Evil Requiem Fans Say They've Dug Up Details of More Cut Content, Including a Weapon Merchant, Side Missions and More

Fans of Resident Evil Requiem are analyzing newly surfaced images that allegedly reveal cut content from the game. These images reportedly show details of a weapon merchant, evidence of side missions, and other previously unseen elements.

IGN

Crimson Desert Player Takes a Dragon Ride Out of Bounds, Discovers Previously Unseen Parts of Pywel

A player in Crimson Desert has discovered a fully functional, deserted village by going out of bounds. This finding has led to speculation that it could be cut content or a potential location for future DLC.

N4G

Elden Ring Cut Content Reportedly Includes A Cutscene Featuring Miquella Planting The Haligtree

A report details cut content from Elden Ring, revealing a cutscene where Miquella plants the Haligtree. This plot element was ultimately excluded from the final release of the game.

N4G

Elden Ring Cut Content Reportedly Includes A Cutscene Featuring Miquella Planting The Haligtree

Reports indicate that Elden Ring's cut content includes a scene with Miquella planting the Haligtree. A demo of Elden Ring for the Nintendo Switch 2, initially shown with technical issues, has reportedly seen significant performance improvements after months of adjustment.

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Rock Paper Shotgun

Ancient version of GTA 4 with a cut zombie mode, ferry assets and DJ lines reportedly found at car boot sale

An early development build of Grand Theft Auto IV, dating from November 2007, has reportedly been discovered on an Xbox 360 development kit. Former Rockstar North technical director Obbe Vermeij confirmed the existence of cut ferry assets and commented on potential zombie minigame content. The build, found at a car boot sale, has been uploaded to the Internet Archive and is being scoured for unearthed assets, including unused radio lines and character models.

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PC Gamer

Silksong player tracks down a secret version of its act 1 boss and immediately discovers why Team Cherry probably cut it

A player has discovered and modded in a cut version of an act 3 boss from Hollow Knight: Silksong, revealing a 'voided' variant of the Last Judge. This version featured blackened armor, void-infused attacks, and a larger health bar, but many of its new attacks were found to be ineffective or poorly implemented, suggesting why Team Cherry likely removed it from the final game.

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Gamespot

From Zelda-Like Climbing To Multiple Worlds: The Cut Content Of Ghost Of Yotei

Creative directors from Sucker Punch Productions discussed ambitious cut content from Ghost of Yotei, including features like full environmental climbing inspired by The Legend of Zelda: Breath of the Wild and the ability to switch between two versions of the world. While some ideas were too large to implement fully, they influenced the final game's narrative and design, with mechanics like a diegetic map and dual timelines being scaled back but still present in spirit.

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