GTA 5 left Rockstar feeling "slightly nervous" about Red Dead Redemption 2 as devs worried fans "were going to be bored" by only having one protagonist to play as
Rockstar Games developers expressed nervousness about Red Dead Redemption 2's single protagonist after the success of Grand Theft Auto 5's three-protagonist system, fearing players would be bored. Rockstar North co-lead Rob Nelson revealed that the team questioned if players would want to switch between gang members in Red Dead Redemption 2, a concern that influenced the decision to explore a duo protagonist approach for Grand Theft Auto 6.
Retro Gamer
- Entities
- Rob Nelson
- Rockstar North
- Red Dead Redemption 2
- Grand Theft Auto 6
- Narrative Design
- Game Design
- Grand Theft Auto 5
- Rockstar Games
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