Red Dead Redemption 2
News, coverage and analysis tracking Red Dead Redemption 2 across the outlets.
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GTA 6 Boss Says PC Is Becoming “More And More Important”
Take-Two Interactive CEO Strauss Zelnick stated that the company prioritizes releasing games on platforms with a significant audience, noting that PC is becoming increasingly important. While Grand Theft Auto 6 will launch on PlayStation 5 and Xbox Series X|S in November 2024, Zelnick's comments suggest a PC release is likely in the future, following Rockstar Games' historical pattern of releasing titles like Grand Theft Auto 5 and Red Dead Redemption 2 on PC after their console debuts.
Gambling Games Worth Your Time On Xbox
While Xbox is not traditionally known for gambling titles, a selection of virtual currency casino games are available for low-stakes fun. Titles like Prominence Poker offer story modes, Poker Club provides intense first-person gameplay, and Four Kings Casino and Slots simulates a full casino experience. Even larger games like Grand Theft Auto V and Red Dead Redemption II incorporate card games and wagers.
Rockstar boss says GTA 6's police "can be harder" to shake off than before, "but it's fun"…
Rockstar North co-studio head Rob Nelson revealed that Grand Theft Auto 6's police system will feature a more persistent 'heat' mechanic, making it harder for players to evade law enforcement. The new system aims to move past instantaneous escapes, requiring players to actively manage their detection by the police, even after a chase ends.
Games Inbox: Are Jason and Lucia from GTA 6 good characters?
Readers express skepticism about the likability of Grand Theft Auto 6 protagonists Jason and Lucia, contrasting them with Arthur Morgan from Red Dead Redemption 2. Concerns are raised about the characters' dry presentation in recent footage and a perceived lack of memorability. Other topics include dissatisfaction with Mario Kart World's Grand Prix modes, questions about Marvel's Wolverine's accessibility features, and commentary on long game development cycles and Sony's recent fan reception.
Red Dead 2 Actor Shares A Gross Secret About The Game
Actor Roger Clark, who voiced Arthur Morgan in Red Dead Redemption 2, shared a peculiar detail about his performance. He revealed that he sometimes recorded lines while genuinely sick, incorporating real coughs and phlegm into the character's portrayal of tuberculosis. This approach, combined with a five-year recording period, helped make the performance less taxing.
Rockstar wants GTA 6's Jason and Lucia to inspire the same sort of "emotional connection" that Red Dead…
Rockstar Games aims for Grand Theft Auto 6's protagonists, Jason and Lucia, to evoke the same deep emotional connection players felt with Red Dead Redemption 2's Arthur Morgan. Developers are focusing on intimate character moments and the impact of their actions to create compelling relationships, drawing inspiration from the success of Arthur Morgan's character arc.
Weekend Console Download Deals for Sept. 11: Tokyo Game Show sales begin
PlayStation, Xbox, and Nintendo are offering various digital game sales, with PlayStation and Xbox kicking off their Tokyo Game Show promotions. Deals include titles like Death Stranding 2: On The Beach and Resident Evil Requiem, with PlayStation Plus members receiving additional free games. Nintendo's Customer Appreciation Sale begins tomorrow.
Arthur Morgan's Coughing Fits in Red Dead Redemption 2 Sound So Real Because Actor Roger Clark Was Actually Sick
Actor Roger Clark, who voices Arthur Morgan in Red Dead Redemption 2, revealed that the character's realistic coughing fits were recorded while Clark was genuinely ill. This detail adds a layer of authenticity to the performance.
'The modern workplace runs on fear ... today we are fighting fear': Fired Grand Theft Auto 6 dev calls out Rockstar in impassioned pre-trial speech
A final workplace tribunal hearing has begun for 31 former Rockstar Games employees fired in October 2025, with the Independent Workers of Great Britain union alleging union busting. Former programmer Rachel Crawford delivered a powerful speech about the fear-driven workplace culture at Rockstar, urging attendees to fight for better industry standards. The union and employees are seeking fair compensation or reinstatement, and are not calling for a boycott of the upcoming Grand Theft Auto 6.
Replay Round Up #6 - the latest weird gaming clips and fails
GamesRadar+ Replay Round Up #6 showcases user-submitted gaming clips, featuring humorous moments and fails from games like Far Cry, Grand Theft Auto, Red Dead Redemption 2, Watch Dogs 2, and Fallout New Vegas. The show also highlights monthly prize winners for the best videos submitted by the community.
Arthur Morgan's illness in Red Dead Redemption 2 is so convincing partly because actor Roger Clark caught "a lot of colds" during the game's 5-year recording process
Actor Roger Clark revealed that he intentionally recorded dialogue for Arthur Morgan's illness in Red Dead Redemption 2 while suffering from real colds, contributing to the authenticity of the character's coughing fits. This commitment to method acting over a five-year recording process enhanced the immersive performance.
After Decades Of Making Us Play As Men, GTA 6’s Lucia Has A Lot To Prove
This article discusses the significance of Lucia Caminos as Grand Theft Auto 6's first playable female protagonist, highlighting Rockstar Games' opportunity to redefine the franchise's historically problematic portrayal of women. It explores how Lucia's presence could introduce nuanced female characterization, contrasting with past games' reliance on clichés and male-centric narratives, and expresses hope for a more mature and introspective approach similar to Red Dead Redemption 2.
Here's Replay's August winners: some comforting words in Call of Duty and a flying Red Dead gator
GamesRadar announced the winners of its August Replay competition, highlighting impressive in-game moments from Call of Duty and Red Dead Redemption 2. The competition encourages players to submit funny, amazing, or weird clips for a chance to win Amazon vouchers, with the September theme being 'Speed'.
GTA 6's Criminal Profile system sounds pretty interesting, isn't a direct copy of Red Dead's Honor system
Grand Theft Auto 6 will feature a 'Criminal Profile' system that tracks player actions, but it will not be a direct copy of Red Dead Redemption 2's Honor system. This new system aims to allow for more player roleplaying without punishing players for their choices, offering states like Professional, Aggressive, Violent, and Psycho.
GTA 5 left Rockstar feeling "slightly nervous" about Red Dead Redemption 2 as devs worried fans "were going to be bored" by only having one protagonist to play as
Rockstar Games developers expressed nervousness about Red Dead Redemption 2's single protagonist after the success of Grand Theft Auto 5's three-protagonist system, fearing players would be bored. Rockstar North co-lead Rob Nelson revealed that the team questioned if players would want to switch between gang members in Red Dead Redemption 2, a concern that influenced the decision to explore a duo protagonist approach for Grand Theft Auto 6.
GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated"
Rockstar North co-lead Rob Nelson discussed the challenges of developing Grand Theft Auto 6, which has been in progress since 2015. He explained that the long development cycles require careful selection of satirical elements to ensure they remain relevant upon release, as ideas can become dated over time.
Games Inbox: When will GTA 6 be released on PC?
Readers discuss the potential PC release date for Grand Theft Auto 6, with speculation centering around a six-month delay after the console launch. Other topics include the potential for moral choices in the game, concerns over Microsoft's cloud gaming limitations, and a critique of the industry's shift towards digital-only and away from physical media.
Your game (probably) doesn’t need fishing
This article argues that fishing mechanics are often unnecessary and detract from the core experience in games unrelated to the sport. While acknowledging optional fishing in titles like Destiny 2 and Delta Force, the author criticizes its simplistic implementation and how it can become a mandatory activity for progression. The piece contrasts this with games where fishing feels natural, like Sea of Thieves or Red Dead Redemption 2, and suggests developers should reconsider adding fishing to genres where it doesn't fit.
Grand Theft Auto 6's controversial refuelling action reportedly takes about 10 seconds to perform, which Rockstar's co-studio head says is 'pretty fast for a fill-up'
Grand Theft Auto 6 will feature a vehicle refuelling mechanic, which Rockstar's co-studio head Rob Nelson states takes approximately 10 seconds to complete. While some players have expressed concern that this simulation element will disrupt gameplay, Nelson believes it is a fast process and is curious about player reception.
GTA 6 is a bit too real for me - Rockstar will punish you if Jason and Lucia don't get a good night's sleep:…
Rockstar Games is implementing detailed simulation mechanics in Grand Theft Auto 6, including tracking protagonist sleep, weight changes, and car refueling. Co-studio head Rob Nelson confirmed that player rest will affect attribute regeneration, while excessive eating or lack of maintenance will impact character physique. The game will also feature car refueling and potentially dynamic facial changes based on lifestyle.