"Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
Nightdive Studios' co-director Daniel Grayshon revealed that a secret internal group called 'La Résistance' was formed to ensure the System Shock remake's completion after the project ran out of funding in 2018. Grayshon himself learned Unreal Engine 4 to rebuild Citadel Station for the game, which ultimately stayed faithful to the original while incorporating necessary design changes.
- Entities
- Game: System Shock
- Topic: Unreal Engine
- Platform: PC
- Topic: Game Development
- Person: Daniel Grayshon
- Company: Nightdive Studios
This article was reported and published by rockpapershotgun.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.