"Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
Nightdive Studios' co-director Daniel Grayshon revealed that a secret internal group called 'La Résistance' was formed to ensure the System Shock remake's completion after the project ran out of funding in 2018. Grayshon himself learned Unreal Engine 4 to rebuild Citadel Station for the game, which ultimately stayed faithful to the original while incorporating necessary design changes.
Rock Paper Shotgun
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