Housemarque's Saros Directors: Our Greatest Influence Is Ourselves | HappyGamer
Housemarque directors revealed that their primary creative influence is the studio itself, rather than external games. This self-referential approach has defined their past successes with titles like Returnal and Resogun. While some question if this strategy is universally applicable, Housemarque's long history and technical mastery suggest their upcoming game, Saros, will continue this unique path.
- Entities
- Topic: Bullet hell
- Game: Resogun
- Company: Housemarque
- Platform: PlayStation 5
- Game: Saros
- Topic: Indie Games
- Topic: Game Design
- Game: Returnal
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