Resogun
News, coverage and analysis tracking Resogun across the outlets.- The two best years in video game history were both in the 2010s - Reader's FeatureA reader argues that 2011 and 2013 were the best years in video game history, citing a high volume of quality releases and industry-shifting console launches. The article details numerous significant titles from both years, including The Legend of Zelda: Skyward Sword, Skyrim, The Last of Us, and Grand Theft Auto 5, alongside the debut of the PlayStation 4 and Xbox One.
- Returnal director will be 'responsibly ambitious' to ensure his new studio prospersReturnal director Harry Krueger has founded a new indie studio, Cosmic Division, with a philosophy of being 'responsibly ambitious' to ensure long-term success. He emphasizes prioritizing gameplay-first experiences, fostering good team chemistry, and maintaining a lean, sustainable operation, drawing lessons from his 15 years at Housemarque. Krueger views AI as a tool rather than a savior, focusing on iterative development and creative vision.
- The VFX tech behind Saros: from NGP to GraphiteHousemarque details the evolution of their visual effects technology, from the NGP particle engine used in Returnal to the unified Graphite framework powering Saros. The article highlights advancements in volumetric fog rendering, GPU simulation, and Houdini integration for creating dynamic and reactive in-game environments on PlayStation 5.
- Former Housemarque game director launches Cosmic DivisionFormer Returnal game director Harry Krueger has founded a new studio called Cosmic Division in Helsinki. The studio will focus on craftsmanship and sustainable growth, prioritizing a gameplay-first single-player experience for PC and consoles. Krueger previously spent 15 years at Housemarque, contributing to games like Nex Machina and Resogun before directing Returnal.
- Former Housemarque game director launches new studio Cosmic DivisionFormer Housemarque game director Harry Krueger has launched a new independent studio named Cosmic Division. The Finnish studio aims to develop a new single-player intellectual property for PC and consoles, emphasizing a gameplay-first experience and emotional storytelling. Cosmic Division has secured seed financing and is actively hiring to build a compact team.
- Former Housemarque Game Director Harry Krueger launches new game studioFormer Housemarque Game Director Harry Krueger has launched a new game studio named Cosmic Division in Finland. Krueger, known for his work on titles like Returnal, aims to build on his experience with a focus on gameplay-first experiences and strong emotional resonance for their first project, a single-player PC and console title.
- Returnal Director Founds New Studio, First Project Will be “Unapologetically Gameplay First”Harry Krueger, the director of Returnal, has founded a new studio called Cosmic Division in Finland. The studio's first project will be a single-player, gameplay-first new intellectual property for PC and consoles, aiming for strong emotional resonance. Krueger previously worked on games like Resogun and Nex Machina at Housemarque, and his latest project there, Saros, received a 9 out of 10 review.
- Finlands humor är vårFinnish game developers often lean into stereotypes of being stoic and creating challenging games, as seen in titles like Max Payne, Trials HD, and Returnal. However, a distinct sense of dark humor and self-awareness, exemplified by Remedy Entertainment's games, also characterizes their output. This blend of difficulty, dark comedy, and sometimes absurd situations creates a unique and beloved identity for Finnish game development.
- Saros review – Action combat excellence with a gorgeous viewSaros is a visually stunning third-person action shooter from Housemarque that excels in its combat mechanics and satisfying controls. While the plot and characters may not be the most engaging aspect, the core gameplay loop, featuring satisfying combat, roguelike elements, and enjoyable traversal, makes it a must-play for fans of the genre. The game also makes excellent use of the PlayStation 5 DualSense controller's adaptive triggers.
- Housemarque's Saros Directors: Our Greatest Influence Is Ourselves | HappyGamerHousemarque directors revealed that their primary creative influence is the studio itself, rather than external games. This self-referential approach has defined their past successes with titles like Returnal and Resogun. While some question if this strategy is universally applicable, Housemarque's long history and technical mastery suggest their upcoming game, Saros, will continue this unique path.
- Saros hands-on report: intense sci-fi action in a beautiful, deadly alien world - PS BlogThe upcoming sci-fi action game Saros is set to launch on PlayStation 5, featuring intense combat within a visually striking alien environment. While the game draws comparisons to Returnal, it also offers elements reminiscent of Housemarque's earlier titles like Stardust, Resogun, and Nex Machina.
- Saros: The Big Preview - IGNSaros is a new game that may appeal to fans of Returnal, though the author expresses a preference for Housemarque's earlier shoot 'em up titles like Stardust, Resogun, and Nex Machina. The preview suggests that players who enjoy the style of Returnal will likely find Saros engaging.
- PlayStation Plus Hidden Gem: MATTERFALL 💎Matterfall, a 2D action platformer with twin-stick shooting elements developed by Housemarque, is highlighted as a hidden gem available on PlayStation Plus Extra. The game features unconventional controls that require practice but offer a rewarding experience with varied stage layouts, enemy types, and challenging boss fights.
- PlayStation Studios: All Sony First-Party Developers and What They're Working OnSony's first-party development teams, known collectively as PlayStation Studios, are working on a variety of new games across multiple platforms including PlayStation 5 and PC. The article details each studio's history, location, and current known projects, ranging from racing simulations and 3D platformers to narrative horror and large-scale multiplayer titles.