How indie studios can survive industry volatility | Opinion
Denis Fedorov of Nova Assembly outlines a six-part strategy for indie game studios to survive industry volatility, emphasizing a multi-project model, avoiding sole reliance on publishers, fostering collaboration, and maintaining high-quality, differentiated games. The advice aims to improve odds in a crowded and risky market.
- Entities
- Game: Kingdom Come: Deliverance
- Game: Iratus: Lord of the Dead
- Company: Unfrozen
- Company: Nova Assembly
- Company: Sad Cat Studios
- Topic: Indie Games
- Topic: Game Development
- Topic: Business Models
- Game: Heroes of Might and Magic: Olden Era
- Company: Thunderful Publishing
- Game: Clair Obscur: Expedition 33
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