How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years
This analysis explores how the Resident Evil franchise has evolved its camera perspectives over 30 years to enhance its survival horror atmosphere. From the original's fixed angles to Resident Evil 4's over-the-shoulder view and Resident Evil 7's first-person immersion, Capcom has consistently experimented with player viewpoint to redefine fear and tension. The series' latest entries even offer players the choice between first-person and third-person perspectives.
Gamespot
- Entities
- Resident Evil
- Resident Evil 7 Biohazard
- PlayStation
- Shinji Mikami
- Koshi Nakanishi
- Resident Evil 4
- Capcom
- Survival Horror
Original source
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