How The Coalition and NVIDIA are Building Gears of War: E-Day for PC
The Coalition and NVIDIA are partnering to enhance the PC version of Gears of War: E-Day, built on Unreal Engine 5 and DirectX 12. The collaboration will integrate NVIDIA's GeForce RTX technologies, including ray tracing, DLSS 4.5 with Dynamic Multi Frame Generation and Super Resolution, and Reflex for improved performance and visual fidelity. The game will also support AMD FSR, Unreal Engine TSR, Intel XeSS, and Advanced Shader Delivery for broad hardware optimization and reduced load times.
Major Nelson
- Entities
- Xbox Game Studios
- Unreal Engine 5
- Mike Perzel
- DLSS
- Ray Tracing
- PlayStation 5
- PC
- Game Development
- The Coalition
- Gears of War: E-Day
- NVIDIA
Original source
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