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How to run an indie game studio: Part 5, Better meetings

This guide, the final part of a five-part series on indie management by Martijn van Zwieten, focuses on improving studio meetings. It outlines a structured approach to weekly, quarterly, and yearly meetings, emphasizing clear agendas, time allocations, and specific goals like check-ins, to-do reviews, rock status checks, and problem-solving (IDS) to ensure progress and decision-making. The article introduces the FIRM framework for studio management, covering vision, goals, issue resolution, and quarterly traction.

Article tone: Positive
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