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I asked Saros' art director about the game's obsession with hands, and got a fascinating insight into how…

Housemarque's art director Simone Silvestri discusses the thematic significance of hands in the game Saros, explaining how the motif ties into the central themes of greed and corrupted enlightenment. The visual style, a fusion of neoclassicism and Italian futurism, was developed to complement the game's fast-paced action and narrative.

Article tone: Very positive
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