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'I believe we were making something special' — BioWare dev says the now-canceled Mass Effect 5 offered 'a level of autonomy and choice that no other game has been able to match'

Former BioWare cinematic supervisor Tony de Waal revealed that the canceled Mass Effect 5 was intended to offer unprecedented player autonomy and choice, inspired by titles like Baldur's Gate 3 and Cyberpunk 2077. De Waal, who was among the developers laid off after the project's cancellation and EA's restructuring, expressed sadness that fans would not see the game they were developing. He also shared insights into the challenging development of Dragon Age: The Veilguard.

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