"I really enjoy watching people die to this": Ghost of Yotei devs know you hate "super boss" Takezo "with every fiber of your being," but they think it was a roaring success
Sucker Punch Productions' lead combat designer Theodore Fishman discussed the challenging "super boss" Takezo the Unrivalled in Ghost of Tsushima: Ghost of Yotei. The developers enjoyed seeing players struggle with the difficult optional encounter, viewing its success as a positive outcome despite player frustration.
Retro Gamer
- Entities
- PlayStation 4
- Ghost of Tsushima: Ghost of Yotei
- Boss Battle
- Sucker Punch Productions
- Game Design
- Theodore Fishman
Original source
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