"I really enjoy watching people die to this": Ghost of Yotei devs know you hate "super boss" Takezo "with every fiber of your being," but they think it was a roaring success
Sucker Punch Productions' lead combat designer Theodore Fishman discussed the challenging "super boss" Takezo the Unrivalled in Ghost of Tsushima: Ghost of Yotei. The developers enjoyed seeing players struggle with the difficult optional encounter, viewing its success as a positive outcome despite player frustration.
- Entities
- Platform: PlayStation 4
- Game: Ghost of Tsushima: Ghost of Yotei
- Topic: Boss Battle
- Company: Sucker Punch Productions
- Topic: Game Design
- Person: Theodore Fishman
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