If you've ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer's fault,…
Kingdom Come Deliverance 2 lead designer Prokop Jirsa revealed that a PC Gamer article about players believing shoes were stolen in the original game inspired the implementation of a similar system in the sequel. NPCs will now steal items like shoes and caps if the player passes out drunk, a feature that was directly influenced by player reactions and media coverage.
- Entities
- Company: PC Gamer
- Game: Kingdom Come: Deliverance
- Person: Prokop Jirsa
- Company: Warhorse Studios
- Game: Kingdom Come 2
- Topic: Game Design
- Topic: Systems-Driven World
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