If you've ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer's fault,…
Kingdom Come Deliverance 2 lead designer Prokop Jirsa revealed that a PC Gamer article about players believing shoes were stolen in the original game inspired the implementation of a similar system in the sequel. NPCs will now steal items like shoes and caps if the player passes out drunk, a feature that was directly influenced by player reactions and media coverage.
PC Gamer
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- PC Gamer
- Kingdom Come: Deliverance
- Prokop Jirsa
- Warhorse Studios
- Kingdom Come 2
- Game Design
- Systems-Driven World
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