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Imagine GTA with AI-generated characters "just going along with whatever insane thing you say," muses Valve writer, absent-mindedly spotlighting what terrifies me about genAI

Valve writer Erik Wolpaw is experimenting with generative AI, believing it has potential for creating more reactive NPCs in games like Grand Theft Auto and Left 4 Dead. While not currently a concerted effort by Valve, Wolpaw sees AI's strength in adjusting to player actions rather than creative writing. He notes that while expensive, AI could simulate characters reacting to player input in real-time, a significant challenge in game development.

Rock Paper ShotgunArticle tone: Negative
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